Created a 300' crop circle in 12 working hours using a surveying level, an iPhone running google maps in satellite view, and a crew of four to trample corn!
Using programmable Versa-Tubes™ for our finale reveal.
Created a DJ booth using programmable Nexus™ 4x4 Panels that animated and pulsed with the music.
Set up and and dressed a small Orc camp for a challenge reveal where contestants had only a couple hours to apply makeup to an Orc horde.
Props for over 50 extras, including 6 custom banners made from eucalyptus branches with hand-painted logos I designed for each orc tribe.
Measured out our location in Downtown LA with my trusty tape measure, then re-created it as a to-scale virtual space in SketchUp to figure out how to accommodate our set elements.
I then use IDX Renditioner to add material textures and lighting effects to bring the drawing to life. This step is necessary to sell our concept to the network. Lasers and atmosphere added in Photoshop.
And finally, a photo from the actual set with crowd and talent in place.
Here's the blueprint I did for our expanded Season 3 Live Finale stage. We took elements from our Reveal Stage and incorporated them into a larger space to accommodate a live audience and unique format. Drawn in SketchUp and finished in LayOut.
Previsualization helps the network make important creative decisions; showing them our concepts modeled out virtual 3d space helps them visualize our ideas-- thus greatly expediting the process. Modeled in SketchUp and lights rendered in Maya.
This photo from the actual set shows just how accurate we were able to get with our previsualization, rendered weeks before.
When we took over the design of the Reveal Stage in Season 2, we wanted a bold redesign of Judges' Table. This rendering was sent to the network for approval before we could build it. Modeled in SketchUp and rendered through IDX Renditioner.
Oscar-winning effects artists Glenn Hetrick, Ve Neill, Neville Page--and special guest judge Bryan Singer--await the makeups.
I create my concept renders to scale in our virtual space, thus translating seamlessly into actual construction drawings. Modeled in SketchUp and finished in LayOut.
With Season 6, the network gave us the note they wanted a "bold and extreme" new look for the lab. We created this backlight wall using sanded plexiglass and CNC routed stainless steel.